Kulture Shop teams up with Audiogyan to bring in-depth interviews to what our Indian graphic artists are up to right now- Through riveting conversations of India’s brightest, creative minds across a wide variety of creative disciplines.
Audiogyan podcasts are mainly one to one discussions or question-answer sessions with people who have devoted their lives in the field of Design, Philosophy, and Arts. It’s a genuine & humble attempt to document information for future generations.
We kick off our third podcast Q&A session with Ranganath Krishnamani
Ranganath is a multi- disciplinary designer specializing in illustration, art direction and user experience. He draws inspiration from vintage architecture, street art and machinery. When he is not behind the sketchbook or computer working on pixels, he loves traveling and exploring new trails on his bicycle. He is the founder of Liquid Ink Design.
1. All your work has a typically texture/color tone to it. Is it intentional? How did you narrow down to explore possibilities in that tone? What could be your say in doing so for other aspiring designers?
2. In one of your interviews, you mentioned “Design is very time-bound; you have something in your mind, you build it and it changes very soon. Art, on the other hand, is very memorable.” I think with design you go deeper into the problem and solve pain points. With Art, you explore & express things. Do you compare these 2? If yes how? Since you started from design and then got into art, how has your perception changed towards design?
3. I personally find dribble and behance to be just very superficial and eye candy than actual design. It could rather be an art platform than design. What is your take on it? Design displayed on sites like these are without context. How much do you think context matters in Design?
4. In one of your interviews, you also spoke about how government institutes are able to hone the skills you have. Can you tell us something more about it? If openly we have to compare private design schools and Government. Whats your take?
5. You have to a certain extent brought illustrations, graphics and icons to a respectable level as opposed to the older perception of stock icons. Where do you think is the future of this. How will illustration evolve in coming years? Do people still need a skilled hand instead of mastery over software?
“Government art schools develop the craft but miss the point of how to market your self. How do I sell what I make?”
– Ranganath Krishnamani
You can find more information discussed within the podcast from the website link here.
Check out their 40 live podcasts. You can also get in touch with Audiogyan on Twitter: @audiogyan.
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